B is for Baron
Baron, by Superior Software, is indeed a similar game to both Castle Quest and Citadel, but in my mind it is a much better game. No other game has captured my imagination like Baron.
In Baron you play the part of Prince Jason who is on a solo-mission to rescue the King's best wizard from the clutches of the evil Baron. I don't think that Prince Jason intended to go on a solo mission, it is just that he got separated from the rest of the rescue party and now he is lost in the Baron's forbidding fortress and must make the best of a bad situation.
Enemies that you face include guards that can be dispatched by spitting in their faces. This does not kill them, however it does force them to disappear off-screen to wipe the offending spittle from their visage whilst cursing your disgusting habits. Homicidal mice and snakes also populate the castle, although in most cases these can be easily avoided by simply jumping over them. There are also bouncy space-hopper type of monsters who are best avoided by running underneath as they bounce around.
I will crush you unless you stand on exactly the right pixel. And by 'crush' I mean make you lose a few hit points and have to start the screen from the beginning again. |
The similarities... the similarities... oh! |
What are YOU lookin' at? |
A teleportation machine ready to use. |
In order to succeed at Baron the game instructs you to find four magic items that belong to the wizard and teleport them to his cell. Don't teleport yourself to the cell by mistake though, because that is a one-way journey, and the King has no more sons left to rescue you. There are also four static baddies that are almost impossible to defeat, one is a mouse, there is also a bear, wolf and a rabbit. If memory serves correctly, the mouse is defeated by summoning a magical mouse trap, creating a magic cheese knife from the mystical scroll of cheese-platter creation +1, then arming the trap with a small slice of cheese. Phew!
The impassible rabbit, who apart from being in cahoots with the evil Baron, was also a fitness freak. |
Baron also contained an interesting bug. You start the game with two hundred hit points which can be lost through either being touched by an enemy monster or acid pit, or indeed one point is lost every time you spit at a guard. There are health packs littered around the castle, however the discerning player will want to know how to cheat the game by exploiting this little bug (shhhhh, look below).
An Acquisitions Incorporated joke for those in the know... |
Each time you lose four hit points in a row you are forced to start the screen from the position in which you entered. Presumably, this was to prevent falling into a pit of acid to be fatal Aeofel moment. Once your health reaches zero then you are killed in a puff of 8-bit animation. However, should you also spit (thus losing one hit point) at the exact moment you lose enough hit points to take you to zero hit points then you can trick the computer into registering the 'negative one' value of your hit points as nine-hundred and ninety nine hit points (five times more than you start the game with) thus imbuing you with immortality that can be repeated as many times as you can get the timing just right...
Videos of game play: