E is for Elite
Created by a young Ian Bell and David Braben, Elite was the first 3D space simulation game of all time. It featured a universe of 8 galaxies, populated by harmless bug-eyed birds, communist rodents, various coloured frogs, birds, lizards and edible arts graduates who have an exceptional loathing of sitcoms.
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Elite running on the BeebEm BBC emulator. Here I have travelled from the starting point at Lave to Diso (a planet populated by 4 Billion democratic cats). |
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A photo of the manual showing artistic representation of various polygons, I mean spacecraft that you will encounter. |
- Watch planets spin below you at ludicrous speed (as the inhabitants all fly into space due to centrifugal force).
- Wait outside space stations and glooping the police as they emerge to arrest you for glooping the police, who then send more police, who you can gloop...
- Travel the galaxy by only using your fuel-scoops to refuel.
- Travel into deep space looking for pirates to gloop (and using your escape pod to get home again).
- Fill up your cargo bay with questionable products and try to blast your way into the nearest system.
- Sell your defeated enemies to the slave trade!
- Gloop innocent traders and steal their stuff (then sell the traders as slaves).
- Try and find the space-dredgers and the generation ships indicated in the manual (SPOILER: they don't exist).
A few years ago I wrote a 2D space shooter game for Windows. It is called Starfunk. You may wish to go and play it.
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Introducing Star Funk for Windows. Kind of like Elite, but 2D. Visit strange new worlds and encounter mysterious beings, then kill them to death and steal their stuff. |
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