E is for Elite
Created by a young Ian Bell and David Braben, Elite was the first 3D space simulation game of all time. It featured a universe of 8 galaxies, populated by harmless bug-eyed birds, communist rodents, various coloured frogs, birds, lizards and edible arts graduates who have an exceptional loathing of sitcoms.
Elite running on the BeebEm BBC emulator. Here I have travelled from the starting point at Lave to Diso (a planet populated by 4 Billion democratic cats). |
A photo of the manual showing artistic representation of various polygons, I mean spacecraft that you will encounter. |
- Watch planets spin below you at ludicrous speed (as the inhabitants all fly into space due to centrifugal force).
- Wait outside space stations and glooping the police as they emerge to arrest you for glooping the police, who then send more police, who you can gloop...
- Travel the galaxy by only using your fuel-scoops to refuel.
- Travel into deep space looking for pirates to gloop (and using your escape pod to get home again).
- Fill up your cargo bay with questionable products and try to blast your way into the nearest system.
- Sell your defeated enemies to the slave trade!
- Gloop innocent traders and steal their stuff (then sell the traders as slaves).
- Try and find the space-dredgers and the generation ships indicated in the manual (SPOILER: they don't exist).
A few years ago I wrote a 2D space shooter game for Windows. It is called Starfunk. You may wish to go and play it.
Introducing Star Funk for Windows. Kind of like Elite, but 2D. Visit strange new worlds and encounter mysterious beings, then kill them to death and steal their stuff. |
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